This is certainly a great feature - but not exactly what I'm after. Yes, I have watched the introductory tutorial and was aware of the plugin's feature and ability to use the 'Mask Core' alpha mode under the render settings. Thank you all for your thoughts and comments. I just wanted to know if AE will treat the digital 2D circle shape in the same way when footage is brought into AE and 2D camera tracked.
The question is, as the camera moves from left to right, would that solid cicle shape gradually change from a full circle to an elliptical type shape as shown in 'B'? I ask because if one were to place a Hula hoop (which is circular as we know) on a 4 feet stand and stuck the stand on the ground, if one were to move left or right while looking at the hoop, our vision combined with optical physics changes or bends the shape of the full circle and then transforms the hoop into more of an ellipse/oval. What if one then creates a solid circle shape in AE as shown by 'A' in the picture below. That plate is then brought into AE and the 2D tracker is applied.
*snip* Also here's the list of serial numbers for the app to have a full-premium version of Adobe Flash CS5 & other CS5 apps, I recommend you find & copy a serial number & paste it in the installation part: *snip*Hi all, let us assume one shot a live action footage plate in their garden, where the scene is the camera looking straight ahead at a tree for example and then the camera operator walks from left to right with the camera still looking ahead. You can use other apps that is similar to Adobe Flash CS5 like Macromedia Flash 8 or MX 2004, but I recommend you use CS5 instead.
Your done! Install your WAD on your Wii using a WAD manager on the Homebrew Channel & make sure you make a backup before attempting this.
Go to this tutorial on how to inject the SWF into a WAD:ĩ. Also go to "Publish Settings" & "Formats" select the folder & save your SWF file wherever you want to save it & select "OK" & "Publish" & your SWF file should be saved somewhere on where you saved it. Once you're done with your document or so, go to "File" & select "Save" & save your FLA file somewhere. flv file format choose "Embed FLV in SWF and play in timeline".
Once you're done converting your video to a.
Also please make sure the video is 360p or lower quality. The video cannot be longer than a minute, if the video is longer than a minute or short the MBs might be larger than 15 MBs. If you have Adobe Media Encoder CS5, open the application & import a video you want to use. Importing videos will work but loading the external video with playback component, & importing it as mobile device video bundled in SWF may not work for the Wii but embed FLV in SWF and play in timeline might work. In the sound section select "None" in the name section & select the audio you want to use. After that select any frame, right click on the frame & select "Import Frame". So you have an 85% chance of receiving the error on where it won't import. This step is also optional, make a new layer called "audio" or something by clicking on "New Layer" on the bottom. Or if you want your animation or something to play/navigate after you have click on the button, use this code: For example if you want your button to navigate the next frame use this code: Make sure you to put a number in the "()" code. Select your button & right click on your button & choose "Actions". Right click on frame 1, choose "Actions" & type "stop() " & exit out the actions panel. Go to "Library" & drag your button to your stage. You can press "F6" to edit your button once you're done go back to "Scene 1". This step is optional too, Select "Insert" & "Insert a New Symbol". If yours is 16:9, change it to 960 x 540 or it doesn't matter which size you want to use once you're done hit "OK". This step is optional, if you're Wii is 4:3, Change it to 800 x 570. Uncheck "HTML", in the "Flash" section, change "Flash 10" to "Flash 9" & hit "OK". Open up Adobe Flash CS5 & choose "ActionScript 2.0". You can use other apps that is similar to Adobe Flash CS5 like Macromedia Flash 8 or MX 2004, but I recommend you use CS5 instead.Ģ.
Downloading & Installing Adobe Flash Professional CS5: If you want to make your game or application from scratch for the Wii in Flash, this is a tutorial for you.ġ. Hello everyone! Is been almost 4 months since I last made a tutorial.